Train Filler

March 2016
Image showing Train Filler

Project Type

Game Jam

Software Used

Unity

Languages Used

C#

Primary Role(s)

Gameplay Design/Coding

Description

Train Filler is a local competitive multiplayer game where you spray people out of a hose to try and fill a train car more than your opponent. It also features my Unity package for 2D volumetric lighting.

This game was developed during Train Jam 2016, on the 3-day train ride from Chicago, IL to San Francisco, CA. It requires two players each using controllers.