Odyssey of the Zephyr
an RPG in which your goal is to bring happiness to each car on a train
I'm Alic Szecsei, a software engineer and game developer. I received my Master's degree in computer science from the University of Iowa, and am currently working at Amazon.
I've been programming since I was 12, making simple rock-paper-scissors games in C, then writing equally-simple encryption algorithms on my TI-89 graphing calculator.
I spent six years working at Microsoft on the Azure Storage team, working on projects which ranged from a bespoke tag-based configuration schema that managed feature rollouts across hundreds of datacenters to prototyping an entire platform-independent driver rewrite from C++ to Rust.
I'm interested in game programming and graphics programming; merging art and computer science in bold ways, alongside interdisciplinary teams passionate about what they do. I'm thrilled by the opportunity to solve a problem and have a working piece of software to show off at the end.
Unity, Unreal Engine 4, and XNA/MonoGame, across several game jams and VR projects.
React and Redux in TypeScript, with build tooling from gulp and webpack to Next.js.
A custom extreme learning machine solution, plus TensorFlow and scikit-learn.
Docker, continuous integration and deployment, and native apps with Electron.
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