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Alic Szecsei

Gameplay Programmer & Software Engineer

About

I'm Alic Szecsei, a software engineer and game developer. I received my Master's degree in computer science from the University of Iowa, and am currently working at Amazon.

I've been programming since I was 12, making simple rock-paper-scissors games in C, then writing equally-simple encryption algorithms on my TI-89 graphing calculator.

I spent six years working at Microsoft on the Azure Storage team, working on projects which ranged from a bespoke tag-based configuration schema that managed feature rollouts across hundreds of datacenters to prototyping an entire platform-independent driver rewrite from C++ to Rust.

I'm interested in game programming and graphics programming; merging art and computer science in bold ways, alongside interdisciplinary teams passionate about what they do. I'm thrilled by the opportunity to solve a problem and have a working piece of software to show off at the end.

  • Games

    Unity, Unreal Engine 4, and XNA/MonoGame, across several game jams and VR projects.

  • Web

    React and Redux in TypeScript, with build tooling from gulp and webpack to Next.js.

  • Machine learning

    A custom extreme learning machine solution, plus TensorFlow and scikit-learn.

  • Other software

    Docker, continuous integration and deployment, and native apps with Electron.

Games

  • Game Jam

    Odyssey of the Zephyr

    an RPG in which your goal is to bring happiness to each car on a train

    BlueprintsUnreal Engine 4Train Jam
  • University Project

    BugHunters 2

    a VR experience in which you pilot a spaceship

    C#UnityVR
  • Game Jam

    Tony Birb: Pro Sk8er 2003

    an infinite runner in which you're a birb who's shaped like a friend

    C#UnityEPX Jam
  • Personal

    Bee Dodger

    a dodge-em-up in which you avoid bees

    JavaScriptHTML5/Canvas
  • Game Jam

    Train Filler

    a twin-stick shooter with a Splatoon-inspired scoring mechanic

    C#UnityTrain Jam
  • Game Jam

    Untitled

    a first-person narrative vignette

    C++Unreal Engine 4
  • Game Jam

    On The Tracks

    a local multiplayer game of chicken

    C#UnityTrain Jam
  • Game Jam

    Chess Plus

    a roguelike chess game

    C#Unity7DRL
  • Personal

    Gravity

    a platformer in which you change the direction of gravity

    JavaScriptHTML5/Canvas
  • Game Jam

    Rover

    a driving game with CRT-style visual effects

    C++Unreal Engine 4Ludum Dare

Software

  • Hackathon

    HoloScribe

    a tool for real-time transcription and translation

    JavaScriptUnityHoloLensC#Google Cloud Platform
  • University Project

    Electric IRC

    a modern, user-friendly IRC client

    JavaScriptElectronTypeScriptReact
  • University Project

    dexterity.io

    an agile management web application

    RubyWeb DevProject Management
  • Hackathon

    Internet of Followers

    a VR experience in which you fly through your Twitter network

    C#UnityData VisualizationVR
  • Research Project

    TraumaHawk

    a mobile app for first responders

    FlutterMobile DevJavaScriptWeb Dev
  • University Project

    Dancing Robots

    an interdisciplinary, project-based course

    PythonNAO Robots

Get in touch

I'm always interested in collaborating on new projects. Reach out through any of these: